For my MFA thesis, I made a 3D short film emulating stop motion animation, called Undying Love. The story unfolds when Cupid accidentally kills his main target, Evelyn, after the force of his arrow pushes her into oncoming traffic. The power of love reanimates her corpse, and a zombie chase ensues. Sometimes love hits you out of nowhere, and who you end up with isn’t always who is expected.
Quite a bit of work went into creating the final short film. This was achieved following the production pipeline with pre-production work, production, and post-production. The initial ideating phase in pre-production went through several iterations in the thumbnail stage of storyboarding with feedback from classmates, professors, and friends and family. When the story was finalized the boards were cleaned up and this was the final animatic before moving onto production:
After the pre-production work was finalized I moved into production building the 3D assets, rigging the characters, and animating in Maya. As each shot was animated and finalized, they moved into the rendering phase. This led to the post-production work, where I compiled the finished rendered sequences, edited them in After Effects, and assembled them into the finished short film.